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Rolling Ball
Role
Responsible for all aspects
C4D, Unreal Engine, Quixel Bridge, After Effect
Softwares
Advisor : Michael Patterson
Music : Shoshana Michel - Floating (Shoshana Website : https://shoshanamusic.com/)
Models : Sketchfab and Quixel bridge
As we grow older, we inevitably part ways with aspects of our past, but certain elements of this transformation remain the same. This dichotomy between change and constancy is a fundamental aspect of the human experience that shapes our life's journey and reminds us of our nature.
I used C4D to simulate the collision effect and then imported Alembic files into UE5.
Ground were created in UE using landscape painting and blended textures.


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