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Rolling Ball

Role

Responsible for all aspects

C4D, Unreal Engine, Quixel Bridge, After Effect

Softwares

 



Advisor : Michael Patterson
Music : Shoshana Michel - Floating (Shoshana Website : https://shoshanamusic.com/)
Models : Sketchfab and Quixel bridge

As we grow older, we inevitably part ways with aspects of our past, but certain elements of this transformation remain the same. This dichotomy between change and constancy is a fundamental aspect of the human experience that shapes our life's journey and reminds us of our nature.

I used C4D to simulate the collision effect and then imported Alembic files into UE5.
Ground were created in UE using landscape painting and blended textures.

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